In this role I worked on outlander season 6 in the art department at wardpark studios, Scotland. 
My main duties included modeling and rendering authentic historical 3D architectural designs of interiors and exteriors as well as environments. I also composed short 3D video presentations of assets for the director and producer to green light before the physical sets and structures were built on location.
 I worked closely with the production designer ( Mike Gun) and production design assistant to realize their cinimatic vision. Software used included Photoshop,  Vectorworks and Twinmotion. Sara Harkins was the trainee coordinator from whom I have an excellent reference.

Due to signing an NDA what can be shown is limited

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